Augmented Reality (AR) in Education: Transforming Learning Experiences
Abstract
Augmented Reality (AR) technology has the potential to revolutionize educational experiences by providing interactive and immersive learning environments. This study explores the application of AR in education, focusing on its impact on student engagement, learning outcomes, and teaching methods. Through experimental studies and user feedback, we evaluate the effectiveness of AR-based educational tools in enhancing the learning process. The results indicate that AR can significantly improve student motivation and understanding of complex concepts, suggesting a promising future for AR in education.
Keywords
References
- Billinghurst, M., Clark, A., & Lee, G. (2015). A survey of augmented reality. Foundations and Trends® in Human–Computer Interaction, 8(2-3), 73-272.
- Dunleavy, M., Dede, C., & Mitchell, R. (2009). Affordances and limitations of immersive participatory augmented reality simulations for teaching and learning. Journal of Science Education and Technology, 18(1), 7-22.
- Radu, I. (2014). Augmented reality in education: A meta-review and cross-media analysis. Personal and Ubiquitous Computing, 18(6), 1533-1543.
How to Cite
Robinson, L., Brown, M., & Lee, H. (2024). Augmented Reality (AR) in Education: Transforming Learning Experiences. Journal of Technology, 1(1), 20–24. https://doi.org/10.1481/jtech.v1i1.5
License
Copyright (c) 2024 Linda Robinson, Michael Brown, Hannah Lee

This work is licensed under a Creative Commons Attribution 4.0 International License.